Overview of the problems and opportunities in the gaming ecosystem today, as well as how the Carv Protocol and Carv.io provide unique value to different stakeholders.
Carv is a decentralized autonomous organization (DAO) with the mission to build a player-owned gaming identity that enable achievement display, friends & games discovery, as well as direct monetization. Carv empowers games and guilds to accurately distribute and launch incentive campaigns to players.
1. record gaming achievements on the blockchain;
2. hone gaming skills and challenge oneself.
Carv's logo and slogan: All your gaming moments, in one place
Since Axie Infinity ushered Play-to-Earn into a new era, hitting a market cap of $10 billion in 2021, it has enabled positive social impact across the globe, attracted investors' attention, and played a pivotal role driving the Web3 game boom. New Web3 games are being unveiled daily with many more in the pipeline. Seeing the popularity of the GameFi model surge, mainstream game studios are embracing NFTs and cryptocurrencies, enabling digital ownership, provenance, and peripheral markets in game and across the games. Many are expected to launch Web3 games in the upcoming months and years.
While there is an exciting future ahead for gaming in web3, the semantic, decentralized and permissionless web, we observe challenges faced by all stakeholders. To start, each game is an individual ecosystem and there's no shared recognition of each player's identity or accomplishments across games.
- For players: they cannot leverage their track record for preferential status in initial NFT offerings (INOs) or scholarship selection processes in competition with bots or system-gamers, which limits their earning potential. What's more, without an integrated Web3 identity, smart recommendation to games that might interest the player, and the potential to improve gaming skills or to balance portfolio of digital assets are completely lost.
- For game studios: without a credible reputation system or mature game distribution service, the long-term sustainability and potential of a thriving ecosystem can be undermined by unchecked market manipulation from whale users, deal-hunters with bots and scripts and other negative factors. This inevitably disappoints real players, shortens the games’ life span, and degrades user trust in the entire Web3 system.
- For guilds: scholarship selection today is manual, relying heavily on scholars' statements. This process is inefficient without a standardized achievement system and leads to high scholar churn. In addition, without mechanisms in place for subsequent scholarships to reference past performances, the gig nature of scholarships does not incentivize players to maximize their potential.
In order to connect the silos of Web3 games, with players' authorization, we aggregate and analyze scattered data both on & off chain, and have built a gaming credential protocol, the 'Carv Protocol'. On top of the protocol, a fun dashboard with all gaming achievements translating to SBTs (Soulbound Token), game assets, unified scores, leaderboards, and advanced insights & recommendation is provided to players.
Soulbound Token (aka SBT), proposed by Vitalik Buterin, the founder of Ethereum, as non-transferable, publicly-verifiable tokens that represent credentials and affiliations, and a type of address that establishes provenance. The SBT would form an essential building block for this Decentralized Society (DeSoc).
- For players: with all this information in one place, players are able to clearly review their achievements and footprints in gaming, mint them into SBTs, and unlock SBT-gated benefits across games. There's also an SBT-based game sharing community for more genuine and efficient game discovery. Furthermore, the SBTs showcasing players' most proud gaming memories will be connected via a middleware plug-in to other Web2 or Web3 social spaces, allowing users to socialize with their credentials.
- For game studios: game studios can leverage the achievement APIs of 'Carv Protocol' to easily launch any kinds of campaigns or advertisement accurately to players. For example, games can design a growth path for players and reward them with NFT badges and other benefits for better retention. With ‘Carv Protocol’, game distribution is made possible to target more valuable users rather than speculative ones to participate in INOs and downloads, and eventually grow more sustainable communities.
- For guilds: gaming guilds can select scholars based on their past performances in different games with different guilds, which adds accuracy and fairness to the selection process. Moreover, with a hard evidence of their accumulative performance, players will push themselves to build their best 'resume' that they can carry around and getting them perks across games. In the meantime, guilds maximize their profits.